As the cities in "Traffic Giant" are too large to be seen at a glance, let us take a little walk through one of them. The city we are going to examine is a section of a medium-sized map and thus is relatively small. It is situated at the lower edge of the map and is close to two villages and another smaller town. This creates a particular situation in which lots of people commute from the small town to the larger one.
Let us say the name of this city is Hampton.

On the edge of the town of Hampton is a leafy village surrounded by majestic fields. This village was not always so peaceful. Lying between Ebensee and a neighbouring town, masses of commuters used to go through it every day. However, since the bypass was built, things have quietened down again in the village.
Do have a look at the daily traffic jams on the bypass. One of the player's first objectives should be to get this flow of traffic under control.
Let us now take the two-lane main road towards the town centre. As in most cities, the suburbs are not exactly an architectural masterpiece. Do take some time to admire the full beauty of these council estates.
On the lower edge of the picture is a supermarket. This district will not suffer from shortages of supplies!
Council estates are more interesting to the player than to their inhabitants. Having lots of people in a small area is exactly what a public transport company like to see!
These estates are surrounded by detached houses, presenting a quite different situation, with only a few people living in a large area.
This is not the best precondition for getting a connection to a transport system. However, linking up this area can bring an enormous boost to the company's image and have a positive effect on the company's main routes. The larger the area covered by a transport network, the better the company's prestige. An experienced entrepreneur will know that losses can lead to profits.
meeting hall
Let us now move further towards the town centre. It is clear from the mixture of modern and old buildings that we are getting nearer to it.
On the lower left of the picture is a meeting hall. Such buildings are important for the player as they offer opportunities for generating further revenue.
We have now reached the centre of Hampton. It is a little surprising but nevertheless admirable to see St. Stephens and the Charles Church (didn't they used to be in Vienna?).
We will avoid going anywhere near the tax office on the lower right of the picture and instead go for a little stroll in the city park. Here, we can sit on a bench for a while and look at a monument (who was the brave knight?). Then we can have a cup of coffee in one of the cafés near the cathedral.
The cathedral square is very pleasant, but we do want to see all of the city, so let us go further along the main road towards the business district. Try not to strain your neck looking at the sky-scrapers, but instead listen to the sound of typing fingers (good sound effects, eh?).
In passing, you could consider the suitability of those strips of green between the two sides of the main road for use as a railway line. You will however need some convincing publicity to make up for the loss of image caused by cutting down all those trees.

Is the city beginning or ending here? From the aesthetic point of view, certainly the end of the city, but there is a good reason for its wealth. Thousands of people work here and that is a gold-mine for a transport business. So shut your eyes when passing the ugly industrial area, put up lots of bus-stops and earn enough money to live somewhere decent.